Here is where I explain the animals and the difference between Animal Trading and Exhibit Trading Guest Needs (Displays guest needs in colors from red ((bad)) and green ((good)), needs like Happiness, Energy, Hunger, Thirst, Toilet, and Education). Guest Education (Shows education devices that are powered, powered and with content, or not powered and it shows the range of education speakers) Negative Impact on Guests (Displays guest happiness (blue is good) and staff facilities as red and radius surrounding so if a guest is in that radius, they are being negatively affected by the facility. Power (The radius of electricity as in what is powered and what is not along with which power facilities are functioning correctly)īuilding (Displays buildings that are functioning correctly in blue and those that aren’t in red) Water (Shows which water is being treated and which isn’t and which water treatment facilities are working) Habitat (Click an animal to show its traversable area, escape points, and shelter quality) At the top middle of the screen, it’ll show the types of data the map will display.Īnimal Welfare (Everything will be white except for the animals where red animals are unhappy and green are happy) In the bottom left corner is a radar looking button and clicking that will create a map of your game. Long story short, the Zoopedia is worth looking at:
In case you have placed something and you want it to be apart of the group, then Shift click the two of them and click the icon that looks like a Tree and a plus sign.
Press the Scroll Wheel to pivot (I recommend to switch this to Ctrl).Start of The Game Controls and Other Essentials